AI Insights · Timothy · October 2024
Top 5 High Fantasy Games Performance in Central America Q3 2024
Explore the download, revenue, and active user trends of the top 5 high fantasy games on a unified platform in Central America during Q3 2024.
During the third quarter of 2024, the top high fantasy games on a unified platform in Central America demonstrated varying trends in downloads, revenue, and active users.
Coin Master from Moon Active saw a gradual decline in weekly revenue, starting at approximately $156K at the beginning of July and closing the quarter at around $137K. In contrast, weekly downloads showed significant growth, peaking at 34.1K at the end of September, while weekly active users fluctuated around 290K to 330K throughout the quarter.
Clash Royale by Supercell experienced notable fluctuations in weekly revenue, with a high of about $179K in the first week of September. Weekly downloads were robust, reaching up to 82.5K mid-September, and active users remained consistently high, closing the quarter at approximately 7M.
Clash of Clans, also from Supercell, maintained stable weekly revenue patterns, ranging from $49K to nearly $100K. Downloads remained relatively steady, with slight variations, averaging around 19K to 31K. Active users showed a slight decline, from about 1.8M at the start to 1.7M by the end of the quarter.
League of Legends: Wild Rift from Riot Games observed varying revenue, with a peak of $86K in early August. Downloads remained modest, peaking at 9.4K mid-July, while active users hovered around 160K to 170K throughout the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. saw weekly revenue fluctuate, with a low of $32K mid-August and a high of $66K at the beginning of July. Downloads peaked at 26.1K at the end of September, and active users ranged from approximately 310K to 410K.
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